ELITE Updated Last Weekend

The latest ELITE build notes pushed this past weekend (1/13/2012) are available below. Changes in this build include:


  • Reordered badges in ELITE Summary to display most recent winnings.
  • Several fixes to the accuracy stat in Weapon Performance.
  • Fixed a bug where users with only Black Ops data were informed that they needed to complete an MW3 match.
  • Improvements to the Tracked Players / Rivals section.
  • Several Custom Class editor fixes, including support for Winter Camo.
  • Improved timeline data, objective tracking, and kill tracking in Recent Matches section.
  • Fixed a bug that would cause some users badges to not display after an operation was completed.
  • Updated Challenge information for several weapons in the Challenges menu.
  • Corrected an issue when copying custom games from another player.


  • Fixed a bug that would prevent comments from loading on some Groups (such as the Roll Call group).
  • Fixed an issue that was preventing Facebook friends from appearing as friends on the Clan Invites page.
  • Fixed a bug that would sometimes cause Clan leaders to be repeatedly prompted to Save Changes when managing their clan.
  • Scroll bar now properly appears on the Clan Invites page for Clan Leaders with long friends lists.
  • Several text fixes to the comment system.
  • Improved IE8 support.
  • Added privacy setting for clans. Clan leaders can now hide their roster and leaderboards on the Clan Detail page.
  • Improved Clan Invites to reduce delay in the invite appearing and to better sync up sent invites.


  • Fixed an issue where Premium/Founder icons overlap text on the Program Guide.
  • Fixed a bug which affected video submission for a Video Event.
  • Fixed a bug that would cause some users to see an empty program guide.


  • Numerous localizations fixes to address translations and formatting


  • Reordered Improve items to appear in unlock order.
  • Added more weapon guide thumbnail links to ELITETV
  • Numerous stats fixes and formatting fixes for the Improve section
  • A number of additions to the maps in Improve for the Headquarters and Demolition game modes.

Source CoD Forums

MW3 Hits $1B Mark in 16 Days, Again Beating Records

Activision has proudly announced that its latest title in the Call of Duty series, Modern Warfare 3 has hit the 1 billion dollar mark in just 16 days, again beating records.

It beat Avatar’s record of 17 days. Who doesn’t like Sam Worthington controlling an alien body?

[Activision] announced today that Call of Duty®: Modern Warfare™ 3 crossed the $1 billion mark in sales since its launch on November 8, 2011, according to Charttrack and retail customer sell-through information.

Highlighting the trend of interactive entertainment gaining a greater hold of audiences worldwide, the game achieved this milestone in just 16 days, eclipsing the record set in 2009 by the feature film “Avatar,” which reached the $1 billion milestone in 17 days.

I’m pretty sure Activision’s really happy with that money.

Rumors or Leaks? MW3’s Supposed First DLC

Screenshots today have hit the web, this one supposedly MW3’s first map pack. The screenshots showed the names Italy, Morning Wood, Cement, Overwatch and Park.

The screenshots which popped up appear to be real, but it didn’t have the normal previews of the maps.

Overwatch was a Spec Ops map from MW2, so maybe the map packs contain new maps and some old maps as well?

And Morning Wood? Seriously, Infinity Ward? Seriously?

SOURCES Kotaku · ModernPrestige · charlie INTEL

Soap… and His Journal

Some official images from Soap’s journal (MW3 Hardened Edition only) were posted on Facebook and…

Sledgehammer: Michael Condrey’s Question of the Week

So I get a Prestige token for every prestige in all of the previous Call of Duty games?

Not exactly. You get one token every game you’ve prestiged in. For example, you prestiged 15 times in Black Ops and 10 in MW2. You’ll get only 2 tokens, not 25. If you actually think of it — it’s very logical.

You and Glen pick on each other a lot, what gives?

See the answer